23rd June 2014

Self Portrait Study
2 Hours Self Portrait Study
2 Hours

Self Portrait Study

2 Hours

13th June 2014

Jellyfish Reef Jellyfish Reef

Jellyfish Reef

2nd June 2014

Canyon Canyon

Canyon

1st June 2014

Space Station
This a piece I did during Noah Bradley’s Art Camp. Began with brushstrokes and then created shapes from them by using the laso tool. Kept laying to create a fore, mid, and background. Lastly I added the person looking outwards. I tried to invoke a wondrous but transient atmosphere.  Space Station
This a piece I did during Noah Bradley’s Art Camp. Began with brushstrokes and then created shapes from them by using the laso tool. Kept laying to create a fore, mid, and background. Lastly I added the person looking outwards. I tried to invoke a wondrous but transient atmosphere. 

Space Station

This a piece I did during Noah Bradley’s Art Camp. Began with brushstrokes and then created shapes from them by using the laso tool. Kept laying to create a fore, mid, and background. Lastly I added the person looking outwards. I tried to invoke a wondrous but transient atmosphere. 

26th April 2014

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26th April 2014

Elis Ward
Storyboard, Character, and Set design for an animated short story pitch about a writer struggling with depression. 
Elis Ward
Storyboard, Character, and Set design for an animated short story pitch about a writer struggling with depression. 
Elis Ward
Storyboard, Character, and Set design for an animated short story pitch about a writer struggling with depression. 
Elis Ward
Storyboard, Character, and Set design for an animated short story pitch about a writer struggling with depression. 

Elis Ward

Storyboard, Character, and Set design for an animated short story pitch about a writer struggling with depression. 

8th April 2014

Nagano at 6am
8hour / PhotoshopReference Photo: http://williamhereford.tumblr.com/post/70209650251/6am-in-nagano-i-shot-these-all-within-1-block-of Nagano at 6am
8hour / PhotoshopReference Photo: http://williamhereford.tumblr.com/post/70209650251/6am-in-nagano-i-shot-these-all-within-1-block-of

Nagano at 6am

8hour / Photoshop
Reference Photo: http://williamhereford.tumblr.com/post/70209650251/6am-in-nagano-i-shot-these-all-within-1-block-of

6th April 2014

Satellite Dish
30 minute speed paint Satellite Dish
30 minute speed paint

Satellite Dish

30 minute speed paint

6th April 2014

Cottage Door
30 minute speed paint.  Cottage Door
30 minute speed paint. 

Cottage Door

30 minute speed paint. 

21st March 2014

Scarecrow
1 hour and 30 minutesKey-image concept art done for the Scarecrow animated short pitch.  Scarecrow
1 hour and 30 minutesKey-image concept art done for the Scarecrow animated short pitch. 

Scarecrow

1 hour and 30 minutes
Key-image concept art done for the Scarecrow animated short pitch. 


11th December 2013

Fire Fox
This was a quick painting done in 30 mins for the group Daily Spitpaints.Each day the group releases a few topics and members have 30 minutes to complete a painting pertaining to the topic. The topic for this painting is Fire Fox.  Fire Fox
This was a quick painting done in 30 mins for the group Daily Spitpaints.Each day the group releases a few topics and members have 30 minutes to complete a painting pertaining to the topic. The topic for this painting is Fire Fox. 

Fire Fox

This was a quick painting done in 30 mins for the group Daily Spitpaints.
Each day the group releases a few topics and members have 30 minutes to complete a painting pertaining to the topic. 

The topic for this painting is Fire Fox. 

5th November 2012

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5th November 2012

Floating Island
1hr redesign of a familiar object.Quick 5 minute sketch on paper of the desk organizer. Added in details of the mountain forms. Scanned and taken into photoshop to color. 
Floating Island
1hr redesign of a familiar object.Quick 5 minute sketch on paper of the desk organizer. Added in details of the mountain forms. Scanned and taken into photoshop to color. 

Floating Island

1hr redesign of a familiar object.

Quick 5 minute sketch on paper of the desk organizer. Added in details of the mountain forms. Scanned and taken into photoshop to color. 

4th September 2012

Self Portrait
4 Hours.Intended as a study to understand the different planes of the human face as well as the interaction of light.  Self Portrait
4 Hours.Intended as a study to understand the different planes of the human face as well as the interaction of light. 

Self Portrait

4 Hours.
Intended as a study to understand the different planes of the human face as well as the interaction of light. 

2nd May 2012

Dean McCoppin, Iron Giant Dean McCoppin, Iron Giant

Dean McCoppin, Iron Giant

20th March 2012

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20th March 2012

Bang Bang
6 Hour hand sculpt in ZBrush. Critique by Chris Alford and reference image included.
I used a polysphere to first form the palm, using clip curve and move tools to form the basic shape of the palm. I then used insert cylinder to create the fingers, and used dynamesh to merge them together. I then did several passes of detail work.
Turnaround video: https://vimeo.com/89620298
Bang Bang
6 Hour hand sculpt in ZBrush. Critique by Chris Alford and reference image included.
I used a polysphere to first form the palm, using clip curve and move tools to form the basic shape of the palm. I then used insert cylinder to create the fingers, and used dynamesh to merge them together. I then did several passes of detail work.
Turnaround video: https://vimeo.com/89620298
Bang Bang
6 Hour hand sculpt in ZBrush. Critique by Chris Alford and reference image included.
I used a polysphere to first form the palm, using clip curve and move tools to form the basic shape of the palm. I then used insert cylinder to create the fingers, and used dynamesh to merge them together. I then did several passes of detail work.
Turnaround video: https://vimeo.com/89620298
Bang Bang
6 Hour hand sculpt in ZBrush. Critique by Chris Alford and reference image included.
I used a polysphere to first form the palm, using clip curve and move tools to form the basic shape of the palm. I then used insert cylinder to create the fingers, and used dynamesh to merge them together. I then did several passes of detail work.
Turnaround video: https://vimeo.com/89620298
Bang Bang
6 Hour hand sculpt in ZBrush. Critique by Chris Alford and reference image included.
I used a polysphere to first form the palm, using clip curve and move tools to form the basic shape of the palm. I then used insert cylinder to create the fingers, and used dynamesh to merge them together. I then did several passes of detail work.
Turnaround video: https://vimeo.com/89620298

Bang Bang

6 Hour hand sculpt in ZBrush. Critique by Chris Alford and reference image included.

I used a polysphere to first form the palm, using clip curve and move tools to form the basic shape of the palm. I then used insert cylinder to create the fingers, and used dynamesh to merge them together. I then did several passes of detail work.

Turnaround video: 

https://vimeo.com/89620298

2nd March 2012

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2nd March 2012

Zen Garden
Modeled, textured, lit, and rendered this virtual environment for Captured Dimensions, a scanning and 3D printing studio. I scanned in all the assets and modeled the structural elements. The dogs and the people are scanned in through the process of photogrammetry.
Zen Garden
Modeled, textured, lit, and rendered this virtual environment for Captured Dimensions, a scanning and 3D printing studio. I scanned in all the assets and modeled the structural elements. The dogs and the people are scanned in through the process of photogrammetry.
Zen Garden
Modeled, textured, lit, and rendered this virtual environment for Captured Dimensions, a scanning and 3D printing studio. I scanned in all the assets and modeled the structural elements. The dogs and the people are scanned in through the process of photogrammetry.

Zen Garden

Modeled, textured, lit, and rendered this virtual environment for Captured Dimensions, a scanning and 3D printing studio. I scanned in all the assets and modeled the structural elements. The dogs and the people are scanned in through the process of photogrammetry.

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